Please like and subscribe to the channel helps me out alot! Thank you;) also plz watch till the end of video u can see how eazy it is to modd xbox.thank. The tutorial that started the thread is for a regular Aladdin XT plus 2, an xblasts modded one would be considered different from a stock one just to clear that up for anyone completely new to installing an Aladdin chip. With a standard Aladdin chip you should cut the L-frame as far as I am aware. I am right in saying this?
Step 6 - Mounting the Aladdin XT After bridging the BT point to the other point on the chip so it’s always on, mount the chip in the position shown in the picture below. Ignore all the other wiring in the picture, they are not needed. If you find that your Aladdin XT is brushing against a capacitor, do not worry. Just make sure the Aladdin.
My plan is to install the chip, use either hexen or AID, and install 3tb hard drives to get the full 2tb out of all of them, Sata adapters, and 80 pin cables.
Mame Plus Xt
Aladdin Xt Plus 2 Install Guide Kit
Sorry if this sounds stupid, what is the purpose of the d0 point? Where do you connect the d0 point on the motherboard to??? The d0 point on the modchip? Or to ground? If to ground, where at on the board (for all versions)? Ive read in an install manual the d0 point on the chip isnt very good.Also, do you need bridge the BT pad with every xbox revision to have the modchips always on?
Install Aladdin Xt Plus 2
I have watched a video for the Aladdin xt install on a 1.6 xbox, and the guy never mentioned anything about the d0 point. Is it not necessary to use the d0 point with this aladdin chip (on the 1.6 or even so with all other revisions)?I understand the where the wires go with the lpc rebuild process with a 1.6, and understand extra steps wiring a 1.5 Xbox as well. But i am stumped about where this d0 wire (i know where the d0 pad is on the mobo) connects to, or even if it has to be connected at all!
Sorry in advance. Love you all!